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SKÝ FÓLK: Games & the lab


we make fun stuff.

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SKÝ FÓLK: Games & the lab


we make fun stuff.

Halo Infinite

I was responsible for all animation/performance-capture polish for the first two minutes and forty-eight seconds (single shot) of this trailer (characters, props, camera). Several pieces are hand-keyed animation blended with performance capture. Enjoy!

This was a last minute little teaser we added for E3 2018 - super fun working on the subtle keyframe animation.

Halo 4

Here is a taste of the stuff I worked on for Halo 4 at 343 Industries. All assets are property of Microsoft/343 Industries. Big thanks to my Halo fore-bearers, Bungie and the animation team there, for teaching me how to get my work to the next level. (music is Man of Steel - Dirty Dubstep Remix copyright Troel B. Folmann)
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VR Projects


experimental: Mixed-reality, R&D, virtual, digital

VR Projects


experimental: Mixed-reality, R&D, virtual, digital

CLICK AND DRAG ON THE IMAGES BELOW TO LOOK AROUND!

We recommend strapping on your nearest HTC Vive and switching between these backgrounds inside SteamVR's menu so that you can stand inside the images and experience them the way they were designed to be

We were contracted to develop virtual "stages" or in other words, the virtual desktop wallpapers to ship for Valve's SteamVR platform for the HTC Vive VR headset.  We found locations in Hawaii, Utah and of course the great Pacific Northwest, photographed them and processed these 360x180 panoramic images specifically for Valve's SteamVR.  

 

 
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you, virtually.


you, virtually.


Do you need to show clients or customers around your new storefront?  Do want an easy to embed virtual tour for your web site?  We will come and shoot on location and then build a tour web page that you can embed on any site.  Are you building a virtual experience in a game engine like Unity or Unreal?  We have direct experience working with Valve to launch the Vive.  Do you need cubemaps or skyboxes?  We do that too!  From high-end, on-location landscape/architectural photography all the way through to building the content in to your site or your game, Just ask us, I bet we can blow you away.  

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What's Next?


What's Next?


ský fólk are currently floating around in the puffy clouds of the VR and 3D game engine space experimenting, tinkering and building; right now we are working on taking photographic, virtual experiences to the next level.  We want people to be able to step into photography in a very literal WAY.  

Watch The video below for a simplified overview of the concepts, software and techniques that we are using to create a more truly virtual photo